Workshop Pengembangan Media Pembelajaran Matematika berbasis GeoGebra dan Augmented Reality

  • Harry Soeprianto Universitas Mataram
  • Muhammad Turmuzi Universitas Mataram
  • Junaidi Junaidi Universitas Mataram
  • Ulfa Lu'luilmaknun Universitas Mataram
Keywords: Mathematics learning media, Teacher competency, Integration of technology in learning.

Abstract

the engagement activity begins with the development of technology and communication, as well as the high demand for mathematics learning media by teachers. On the other hand, the quality of education, particularly in junior high schools, is still low. Teachers' competence, especially in media usage and development, is also low. Therefore, a workshop on media development will be conducted to enhance teachers' competence and the availability of learning media. The implementation methods for this engagement activity include material presentations, demonstrations, practical exercises, group discussions, and evaluation with feedback. The results of this engagement activity show that the majority of junior high school teachers in Central Lombok believe that the use of Geogebra and augmented reality in mathematics learning has the potential to improve students' understanding of concepts, interest, motivation, creativity, and learning outcomes. Teachers also acknowledge the importance of their role in effectively integrating this technology. Thus, the use of Geogebra and augmented reality-based learning media can provide positive benefits in enhancing the quality of mathematics education in schools. It is important to consider contextual factors and readiness when implementing Geogebra and augmented reality. The utilization of technology, especially Geogebra and augmented reality, should be tailored to the needs, availability of resources, and characteristics of each educational level.

Author Biographies

Muhammad Turmuzi, Universitas Mataram

Dosen Pendidikan Matematika

Junaidi Junaidi, Universitas Mataram

Dosen Pendidikan Matematika

Ulfa Lu'luilmaknun, Universitas Mataram

Dosen Pendidikan Matematika

References

Achmad Mubaid, Sutrisno, D. E. (2019). Efektifitas Model Pembelajaran Problem Based Learning Dan Model Pembelajaran Learning Cycle 5E Berbantuan Geogebra Terhadap Kemampuan Pemahaman Konsep Matematis Siswa Kelas. Imajiner: Jurnal Matematika Dan Pendidikan Matematika, 1(6), 323–331.
Adini, M. H., Sukmawati, R. A., & Purba, H. S. (2022). Pelatihan Penggunaan Multimedia Pembelajaran Interaktif Berbasis Geogebra. Bubungan Tinggi: Jurnal Pengabdian Masyarakat, 4(2), 430. https://doi.org/10.20527/btjpm.v4i2.4776
Fitriasari, P. (2017). Pemanfaatan Software Geogebra Dalam Pembelajaran Matematika. Jurnal Pendidikan Matematika RAFA, 3(1), 57–69. https://doi.org/10.19109/jpmrafa.v3i1.1441
Kurniawan, Y. I., & Kusuma, A. F. S. (2021). Aplikasi Augmented Reality untuk Pembelajaran Salat bagi Siswa Sekolah Dasar. Jurnal Teknologi Informasi Dan Ilmu Komputer, 8(1), 7. https://doi.org/10.25126/jtiik.2020712182
Lubis, M. (2020). Peran Guru Pada Era Pendidikan 4.0. EDUKA : Jurnal Pendidikan, Hukum, Dan Bisnis, 4(2), 1–5. https://doi.org/10.32493/eduka.v4i2.4264
Nababan, N. (2020). Pengembangan Media Pembelajaran Berbasis Geogebra Dengan Model Pengembangan Addie Di Kelas XI SMAN 3 Medan. Jurnal Inspiratif, 6(1), 37–50.
Nahdi, D. S., Rasyid, A., & Cahyaningsih, U. (2020). Meningkatkan Kompetensi Profesional Guru Melalui Pengembangan Media Pembelajaran Berbasis Teknologi Informasi. BERNAS: Jurnal Pengabdian Kepada Masyarakat, 1(2), 76–81. https://doi.org/10.31949/jb.v1i2.234
Nursyam, A. (2019). Peningkatan Minat Belajar Siswa Melalui Media Pembelajaran Berbasis Teknologi Informasi. Ekspose: Jurnal Penelitian Hukum Dan Pendidikan, 18(1), 811–819. https://doi.org/10.30863/ekspose.v18i1.371
Oktaviani, Y., Lusa, H., & Noperman, F. (2020). Pengaruh Augmented Reality sebagai Media Pembelajaran terhadap Minat Belajar Siswa Mata Pelajaran IPA SD Kota Bengkulu. JURIDIKDAS: Jurnal Riset Pendidikan Dasar, 2(3), 202–208. https://doi.org/10.33369/juridikdas.2.3.202-208
Sungkono, S., Apiati, V., & Santika, S. (2022). Media Pembelajaran Berbasis Teknologi Augmented Reality. Mosharafa: Jurnal Pendidikan Matematika, 11(3), 459–470. https://doi.org/10.31980/mosharafa.v11i3.1534
Suryawan, I. P. P., & Permana, D. (2020). Media Pembelajaran Online Berbasis Geogebra sebagai Upaya Meningkatkan Pemahaman Konsep Matematika. Prisma, 9(1), 108. https://doi.org/10.35194/jp.v9i1.929
Widianto, E. (2021). Pemanfaatan Media Pembelajaran Berbasis Teknologi Informasi. Journal of Education and Teaching, 2(2), 213. https://doi.org/10.24014/jete.v2i2.11707
Yanti, R., Laswadi, L., Ningsih, F., Putra, A., & Ulandari, N. (2019). Penerapan pendekatan saintifik berbantuan geogebra dalam upaya meningkatkan pemahaman konsep matematis siswa. AKSIOMA : Jurnal Matematika Dan Pendidikan Matematika, 10(2), 180–194. https://doi.org/10.26877/aks.v10i2.4399
Published
2023-05-30
Section
Articles